I consider
myself character artist, 3D modeler, and story teller. My
tools of the trade consist of 3D Studio Max and Photoshop,
but sometimes other softwares get thrown into the mix.
My special talents are specifically in modeling, drawing,
painting textures, developing creative concepts.
I have experience in the video game industry under my belt
with over three software/game title involvement as a freelancer
for game and education software company Magic Lantern. |